Prototype Wireframe And Mockup
Many designers use these terms interchangeably.
Prototype wireframe and mockup. As such you can re arrange the elements as needed or as recommended by other designers before you make a better prototype. Experience content and interactions with the interface test the main interactions in a way similar to the final product. And finally the prototype is usable and clickable.
But people often confuse them and are not aware about how they can be used to create a better design. Below you can see a wireframe mockup and prototype for a new mobile application. As opposed to a wireframe a mockup is either a mid or high fidelity display of design.
There are 3 types of wireframes. Below you can see the major difference between wireframes and mockups. It differs from the final product in the sense that it is not connected to the back end databases.
Sketch wireframe mockup and prototype. Wireframes mockups and prototypes actually represent the different stages of design flow. This article explains the differences between them in details and help you understand when a wireframe prototype and mockup should be used in the design process.
A prototype often confused with a wireframe is a middle to high fidelity representation of the final product which simulates user interface interaction. While a wireframe mostly represents a product s structure a mockup shows how the product is going to look like. Although the terms are related they are different.
If you work in the design you often hear the terms sketch wireframe mockup and prototype. Wireframes prototypes and mockups are very common terms in ui ux design. Once there you will find great tools and free resources that will help you build your first app prototype.